Tiny Breakers Camp - Devlog_5


Hi there,

It is time to make a small update for TBC. Where currently is a project and what are the next steps.

I have been working for a past few weeks to finalise a game build suitable for demo. I believe that in the next couple of weeks I will be able to share it with you.
There are still a few things that will need correction and modification, but I am optimistic about it. Shouldn't take much time. 

Recent improvements.

1. I was working on a clouds' system that will be something like fog of war on the campaign map. Clouds will be disappearing after successful mission uncovering next challenging locations. Here is a video from cloud creation process.

2. I decided also that at the beginning of the game, the number of spells and buffs will be limited and player will get them as a reward for finalizing next missions. This will be hooked to Steam achievement systems as well. There will be an icon next to each mission indicating what type of reward mission provides.

                                        Clouds

3. Few new Villains and Enemies, there are 3 medium size enemies and few small and easy ones. In general, mission for Demo will be rather easy to play.

4. Two Supporters, with a bit of luck Player will be able to call them on the map with spell or with bonus star.

5. I have also prepared a couple of extra panels with explanations, kind of tutorial for a game.

6. Few more improvements with options panel. Added FPS counter, toggles ON/OFF for Damage Text, FPS counter, Screen Shake.

7. Saving system to keep a track of inventory, achievements and game progress in general.

8. New maps shapes...

... and many other small improvements.

I cannot wait to publish demo. See you soon.

PS. here are a few GIFs related to the game.





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