A downloadable game for Windows

Survive in the deep void of the galaxy against thousands of invaders! Nebula is an action, space shooter where your choices are making you progressively stronger against the endless waves of space enemies

Collect scraps and gears, build up your arsenal and power-ups to survive hordes of attacking enemies.

Game supports Controllers,  Keyboard and Mouse.

In a full version you can find:

  • 6 maps with a different difficulty level.
  • Many different weapons and skills to be upgraded in Hangar.
  • 9 space ships available and  another 4 to be unlocked during the game.
  • Tons of enemies to destroy.

Experiment with different weapons and upgrades to find setup that suits you best.

PS. Download free demo and  give it a try !

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StatusIn development
PlatformsWindows
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorJuTek
GenreAction, Shooter
Made withUnity, Aseprite
Tags2D, Bullet Hell, Pixel Art, Roguelike, Roguelite, Singleplayer, Top-Down
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse, Xbox controller, Gamepad (any)
LinksSteam

Download

Download
nebula-win.zip 64 MB
Version 42 Jan 23, 2023

Install instructions

Download, unpack and enjoy the game!

Development log

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Comments

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(+1)

best played while listening to "i will survive" by gloria gaynor.

(1 edit)

:) Hi there, in next patch I am planning to increase number of bullets for each weapon level-up progress tree. That should improved a bit "bullet hell" experience and help to deal with enemy hell.

less bullet hell, more enemy hell

(1 edit)

...and one more ;)

(3 edits)

There is really cool video on YouTube featuring Nebula Demo gameplay

(+1)

The game looks and sounds very consistent and polished, also achieving a good retro feeling. The menu music creates a good mood from the very start. Unfortunately I wasn’t able to test with Mac, but the Windows version worked well under itch-app.

There has been great progress. I tried the very first version a couple of months ago. The concept was pretty new to me and I got a little lost, having troubles with aiming as well as the overall mechanics. My feedback text got very complex and I forgot to send it, but it seems that in the latest version all my complaints are fixed. Tutorial text is clear and short enough to internalize it at one read.

Some suggestions:

- Maybe the arcade feeling could be enhanced by shortening the levels and offering more interim goals. This would especially benefit the demo version of the game.

- Turret turns very slowly, which is sometimes frustrating as the player has to constantly change directions.

- I sometimes lost enemy ships to the background. Perhaps some coloring/contrast between moving and static parts could help. Not a big deal, though.

Great job. I’ll keep my eyes open for the future versions.

Thanks for a feedback :)

I was a bit off from PC for a past few weeks but I am coming back soon with some new ideas how to spice up the game play. Hopefully in a couple of weeks I will be able to present update version, keep a fingers crossed.

Here is my playthrough

Thanks! Kind of cool feeling when I see how the other people play the game I've been working on for a past few months :) 

I've changed the steering of the weapon to allow to use second stick for aiming. So now we have this sexy crosshair (works with Gamepad and Mouse as well)


It might be a bit easier at the begging therefore I've increased spawning speed in a late game :)