Nebula update v0.6.2
Nebula » Devlog
Hello Nebula Avengers!
I have been working on some changes in order to address some of the comments and improve game play feel and general balance of the game.
Here are the changes that I made:
- In the aftermath of all comments and along all updates and improvements I have decided to increased rotation of Main Weapon Turret by 200% for all available players. That will make it significantly more responsive to input and will ease the begging of each mission where it is quite important to have decent manoeuvrability and collect as many scraps as possible to gain early levels fast. Note that other, side turrets rotation speed remains the same and all turrets will still get rotation boost along the levels progress.
- Taking above into account I have modified "Main Weapon" Upgrade in Hangar. Initially rotation speed of a main weapon was there as one of the features, now it is not necessary since a default boost (200%) is so significant therefore i have remove just this feature. The others, damage, projectiles numbers, reload time remain not changed.
- I decided also to enhance more a "bullet hell" feeling and for almost all weapons I have modified a level progress tree to add one more bullet as a bonus. I think together with available Hangar improvements and some power-ups it will create decent bullet-hell feeling on higher levels.
Have a good day!
Dev.
Files
nebula-win.zip 64 MB
Version 32 Nov 11, 2022
Get Nebula
Nebula
Roguelite Space Shooter
Status | In development |
Author | JuTek |
Genre | Action, Shooter |
Tags | 2D, Bullet Hell, Pixel Art, Roguelike, Roguelite, Singleplayer, Top-Down |
Languages | English |
More posts
- Nebula Demo v0.8.2Jan 23, 2023
- Nebula Demo UpdateJan 15, 2023
- Nebula Demo Update 0.7.2Jan 10, 2023
- Nebula DevLogJan 01, 2023
- Nebula_DevLog_14Dec 10, 2022
- Nebula Update 0.6.7Nov 16, 2022
- Nebula Update 0.6.5Nov 15, 2022
- Nebula Update 0.6.4Nov 15, 2022
- Nebula update v0.6.0Nov 10, 2022
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